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XB Awesome at FSOSS 2011 October 28, 2011

Posted by Andor Salga in Arius3D, FSOSS, Open Source, point cloud, webgl, XB PointStream.
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Tomorrow I’ll be giving a talk at FSOSS 2011 titled “XB PointStream: Rendering Point Clouds with WebGL”. Okay, the name is a bit dry, but I’ve packed a lot of awesome into this talk. If you liked my recent post on turbulent point clouds, you should definitely come to my talk! (:

I’ll be in room S2169 at 2:00, hope to see you there!

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1. Cathy - October 28, 2011

bring some red/blue 3d glasses if you have them :P


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